Category: game designer interview
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Designer Interview: Paul Kidd
This month’s game designer interview is with author and game designer Paul Kidd of Kitsune Press.
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Designer Interview: Sean Fenemore
This month’s game designer interview is with game designer Sean Fenemore of State of Mind Games.
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Game Designer Interview – Gregory Millsopp
We are here today with Gregory Millsopp who is the developer of Delta One Zero: The Miniatures Game.
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Game Designer Interview: Alex and Angela Jarkey
We are here today with Alex and Angela Jarkey who are the designers of Flashback RPG. They currently have a Kickstarter for their game, and SRGA have taken the opportunity to interview them.
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Game designer interview: Jack Ford Morgan
Our latest interview is with award-winning Australian boardgame designer Jack Ford Morgan, who is the co-director and lead game designer of Half-Monster Games.
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Game Designer Interview: Liam Routt
This month’s interview is with Liam Routt, who is the Manager – Games and Digital Media at Film Victoria. In the past Liam has been a programmer/producer/designer of computer games and a writer/editor/designer/publisher for a range of tabletop RPGs including working with Chaosium and running his own company Darcsyde Productions. SRGA: Liam, tell us a…
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Game designer interview: Relics by Tin*Star Games
Tin*Star Games are presenting a module at Eyecon over the Easter weekend, and have recently launched a Kickstarter for their RPG Relics. SRGA have taken the opportunity to interview designer Steve Dee. SRGA: Steve, tell us a bit about yourself and how you got started in roleplaying. Steve: I got into roleplaying via Talisman. Back…